Your Robot Overlords Command You To Pay Attention To Freaking MeatbagsFiled inside: News
You know that feeling you get when you you get stuck with the job mopping the bathroom floors after the late shift at work? Or that crushing sense of defeat when you have to make a delivery to someplace really, really, really far away?
Now imagine that you’re a robot feeling those things. Then you realize that you can just genetically engineer yourself a small army of creatures to do these things for you?
Enter Freaking Meatbags, a cool looking little indie title being developed by Wild Factor. You play as a lowly robot tasked with the recovery of various precious materials from planets before they explode and protecting your base (and the humans that occupy it) from wild robots at night that try to drain the power from the place.
There’s a problem, though: the humans are lazy, ignorant fleshbags. But that’s not to say that you can’t…tweak them a little to improve things. You have to protect them, because your bossbot’s wife thinks they’re adorable. Just make sure they’re mostly human when you bring them back.
The game looks like a healthy mix of RTS-style base-building and tower defense, but with some other interesting characteristics thrown in, the biggest of which seems to be the ways that you utilize the humans nearby and change them to suit your needs.
The game has undergone some private playtesting, but is entering Early Access in a few weeks, and is definitely something that seems worthy of our attention. Check out a video below, and check out the website for more information.