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Build mighty outposts and topple your enemies in ‘Forts’

Build mighty outposts and topple your enemies in ‘Forts’

Filed inside: Games

Growing up, one of my favorite games to play was Worms. I’ve even found myself revisiting the series and grabbing titles I may have missed whenever the annual Steam sales pop up. I always loved the strategy, and the way the worlds were almost completely destructible. I haven’t seen many games on the horizon that feature this style of strategic turn-based combat, but upcoming indie release Forts is showing a lot of promise. EarthWork Games is trying its best to break into the Indie industry with a Worms-esque battle game that mixes entertaining back-and-forth warfare with the added bonus of creative fort-building.

This isn’t your everyday action-strategy game. Forts features some unique gameplay elements that will force you to think on your toes and flex your creative muscle. You’ll play as a commander in charge of a lone outpost, sitting on the edge of one of the last known deposits of minerals. A fierce battle rages on in the surrounding area, but you’re stuck guarding these precious resources from falling into enemy hands. It seems like a boring and thankless job, until you notice a strange structure in the distance. The opposing forces are quickly building their own outpost, and before you know it you’re engaged in a one-on-one battle for mineral supremacy. The key is to ensure that your fort stands victorious, as losing your outpost means imminent defeat.

The gameplay for Forts revolves heavily around strategic placement and creation of both offensive and defensive mechanisms. But you won’t get the opportunity to analyze your opponent like you would in a long-winded chess match. Fort creation and attacks happen in real time, forcing you to juggle between building your fort, attacking your opponent, and defending from an onslaught of attacks. Creation of fort pieces works a lot like a bridge construction game, in which you add and connect pieces together. Your fort is affected by physics, and you won’t be able to simply stack a bunch of wood up haphazardly. You’ll need to keep in mind that your structure needs anchor points, and you’ll be using metal and wires to shore up problem areas. Creating a fort that isn’t structurally sound will also present opportunity to your opponent, who may find victory in targeting any weak spots you’ve created.

There are over ten different unique weapons to build and use. Firearms, missiles, and even lasers are at your disposal, and each weapon can be used to target a specific defensive tactic. Shot placement and strategy are crucial to disabling your opponent, and it makes it all the more satisfying when you see their mighty fort come crashing down. Defensively, you’ll have access to specialized armor blocks which you can use to deflect certain projectiles, and you’ll even have the ability to shoot enemy missiles out of the air with your own defense cannons. There are even hidden rooms for you discover, and a large tech tree that you can use to unlock skills and bonuses.

If all of this sounds daunting, you should find solace in that fact that you won’t be alone in your journey. You can play against real players via the multiplayer function, and you can even recruit help for your own journey via cooperative gamplay. Don’t worry if you’re scared about the prospect of battling another player in real time; there’s a handy A.I.-infused singleplayer mode that offers up a variety of challenges and will give you the necessary insight and practice to take down foes online. Pair all of this with unique level and environment quirks — as well as a level editor — and you’ve got a future indie release that is boasting a lot of depth.

Forts has the necessary potential to be the game I’ve been searching for to fill that Worms-based void. A modern nod to a very fun genre, with the added benefit of building and creating unique forts. This is the type of indie game that could burst onto the scene as a smash hit, if developers manage to hammer down everything correctly. If you’re interested in getting more information regarding Forts, be sure to check out the dedicated website here. The game has already received a greenlight from Steam, so we can expect it to launch there hopefully in the near future. You can also get more information about EarthWork Games by following them on Twitter, Facebook, and Tumblr.

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Written by Russ Boswell

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